Wins are not increasing
Check whether the win-bearing activity changed after the latest update - the updates page tracks the timestamps to compare against.
Wins gate every ascension, and ascension is the engine of late-game progress in +1 Mog Evolution. This guide covers where Wins come from, how to raise your wins-per-hour, and how to time the spend.
Wins come from play - the official description is explicit that earning Wins is how you ascend. Keep sessions consistent, complete whatever win-bearing activity the wins panel currently lists, and measure your wins-per-hour once so the planner can project your ascend date.
Measure, average, project, then spend at the gate - not before.
Open the wins panel and note which activities grant Wins right now - the source can move after updates.
Play one focused session and count the Wins you earn. That number is your baseline wins-per-hour.
Repeat once at a different time of day and average the two sessions to smooth out the variance.
Enter the average into the calculator's ascension tab along with your current Wins and the game's ascend requirement.
Bank Wins until the requirement is met, then ascend immediately - banked Wins are progress, banked sessions are not.
Re-measure after every game update; patches in this family move the economy.
Three stalls this grind actually produces.
Check whether the win-bearing activity changed after the latest update - the updates page tracks the timestamps to compare against.
Boosts and (future) codes raise your effective play rate. Check the codes page before committing to longer grinding sessions.
Re-enter your current Wins and the requirement in the planner. The projection resets instantly from whatever the game shows now.
The traps players fall into when farming a secondary currency.
Grinding clicks instead. Wins come from play milestones, not clicking - an hour of clicking raises Appeal, not Wins.
Spending mid-requirement. Wins are only useful at the gate; spending pace on anything else delays the ascend.
Trusting stale averages. A wins-per-hour measured before the last update may be fiction now.
The short answers, with official wording where it exists.
Ascending - the official description gates ascension behind earning Wins: 'Earn Wins to ascend and mog more people'.
There is no published benchmark for this game. Measure your own baseline, then beat it session over session - that is the only comparison that matters.
No public source says they expire. Treat them as banked progress toward the next ascend.
The ascension tab turns pace into a schedule.
The gateWhat happens when the requirement is met.
MultipliersBoosts raise effective play rate.
More helpMore ways to speed the climb.